The Continent of Archanea

Altea
Positioned centrally within the continent the island continent of Altea was home once to the famous Anri and his descendant Marth both of whom took up the Falchion and slayed the Dark Dragon Medeus. Though it and the relic sword Falchion have since lost this royal line its people still retain a great sense of national pride and happily serve under the Altean banner. Its army contains mostly horsemen, armored knights and swordsmen and honor and bravery are praised. At the head of its government stands a king, the benevolent Andor Dhalius; beneath him is the Chancellor and the High Council, comprising of the highest ranked and most respected men in Altea. Perhaps the grandest sight in Altea to see is its grand capital and its rolling hills.
 * Ruler: King Ragnar Vie Altea
 * Government: Constitutional Monarchy
 * Capital: Ceylon

Archanea
The Holy Empire of Archanea is the oldest and most powerful nation on the continent. It has the largest armies, and the greatest amount of land. It was founded by the Duke, Cartas, and this began the first of nearly 786 years of power. The nation fell two times, crushed beneath the feet of Dolhr and Grust, but recovered and rose supreme. The land is varied, as it expands a massive frontier; however, the only land passage to Archanea remains through Aurelis, its neighbour. Its Ageless Palace in its capital of Pales is a sight to behold, and has seen much war and prosperity. It has been known for its mad kings (Hardin, and Arne) and its power is envied among nations. Its first Emperor's dynasty, long-lived but struggling through the nearly eight decades, is dying out; the only known man of blood is Perren Antonius Renell, the reigning Emperor.
 * Ruler: Emperor Perren Antonius Renell Archanea
 * Government: Military Despotism/Empire
 * Capital: Pales
 * Please note that Archanea is also the name of the continent; this is how it was in the games. It's a good idea to be specific when referring to either.

Aurelis
Aurelis lies in the center of the mainland. It is a land rich with resources, the landscape is composed mostly of plains. The citizenry are proud people who love their country, amongst the common folk the Knighthood is considered the highest honor. Many children are trained from a young age to become knights out of pride for their nation. Aurelis is home to many craftsmen, drawn to Aurelis's rich resources. Aurelian architecture is some of the most well built and produces some of the most beautiful buildings in the world. The military is composed mostly of Cavalry with some mages and foot soldiers. The capital of Aurelis is Orleans, it is a beautiful city with a large population and a giant castle that is well built and is a prime example of the masterful Aurelian architects.
 * Ruler: King Ayron Basilis
 * Government: Constitutional Monarchy
 * Capital: Orleans

Gra
Gra is an island nation that has mostly recovered from its recent anarchy. It is well-irrigated, and is mostly plains with an occasional hill or valley. Her people, mistrusting of most outsiders, are proud and loyal to their queen. However, they are also quite demanding. Raising taxes too high or otherwise displeasing the people has led to disastrous results. However, Queen Persephone has maintained the same level of stability that Gra enjoyed during the best years of King Persis's reign. Gra's capital, Asivus, is located at the top of a large hill in the geographical center of the island. It is not a necessarily large city, but the rulers of Gra find it convenient. Gra does not have much of a military, but it has brilliant generals and a respectable naval fleet.
 * Ruler: Queen Persephone Nohanden Gra
 * Government: Absolute Monarchy
 * Capital: Asivus

Grust
Long considered a titan power among the vestiges of the remaining nations of Archanea, Grust stands as a modern marvel of architecture and beauty to any who behold its sights. Holding a long winded history of suffering, development and turncoating prosperity, its people are those who risk their times and bountiful happiness for the sake of the defense of their homeland, the nationalism astounding. As a reflection of their will, its benign capital of Marthule houses a palace built by their own will in the style of much of the surrounding buildings, as a keep, entirely of metal and coloured Onyx black; said building in turn keeps within the famed Sable Knights of which songs are sung and the palace's towers gleam, its insides as mysterious as they are enchanting.
 * Ruler: Embret Pyrrhus van Tarlgend
 * Government: Benevolent Despotism
 * Capital: Marthule

Khadein
Khadein is a desert nation that is blessed with a vast knowledge of magic and an overwhelming amount of citizens gifted in the magical arts. Because of its environmental and geographical situation, Khadein has practically no natural resources outside of sand and stone, so it often relies on other nations for supplies it needs, trading knowledge for survival. Tension amongst the populace still exists, fueled by their division into different sects in the recent past, but the council, made up of magus from all different branches of magical study, has overcome most of the obstacles in reuniting the nation.
 * Ruler: Sifu Rikja Vitran Myrkti
 * Government: Noocracy
 * Capital: Selaiah

Macedon
Macedon is now under the rule of Queen Estva Macedon, who took over rule just five years ago, and has been helping Macedon recover from the previous king's harsh rule. Giving the people more freedom, along with the finding of vast deposits of gold, silver, and iron, has allowed it to bounce back very quickly. The people are happy. Though some still live in poverty, there is never anyone going without food during this time. The army, while vastly depleted compared to before Estva's rule, is still very large, and if necessary, most of the nation could pick up arms and fight for their nation with little to no additional training. Dracoriders and Pegasus Riders make up the strongest part of their army.
 * Ruler: Queen Estva Macedon
 * Government: Militaristic Monarchy
 * Capital: Macedon

Talys
The island nation of Talys stands serenely off the coast of Archanea proper. What this nation lacks in land, it more than makes up for with naval supremacy. The nation of Talys defends its control of the seas vigorously with its furious Falcon Knights and hardy Heroes. Its combination of naval prowess with long-range artillery magic has made it a force to be reckoned with in combat. Talys' mines produce many rare metals and gems which provide its hungry merchants with wares to trade abroad. Its people are honest and hard-working, and due to its isolated existance have learned to rely upon themselves. The government is a strong meritocracy with one permanent bloodline: those who receive commendations and referrals will rapidly excel in the military and government, gaining more influence and voice with each daring deed that they have performed. So long as you're honest and true, then Talys welcomes you to its shores.
 * Ruler: Queen Sonata Gudyere
 * Government: Meritocratic Monarchy
 * Capital: Alhaven